Overall Satisfaction with InVision Freehand
We use InVision Freehand when we are in our design discovery phase. We use it to organize inspiration - like screenshots from other companies/designs we like. We also use it to map out user flows and even some quick prototyping when we are in a meeting to explain an idea.
- Provides a lot of flexibility
- Allows you to see others working at the same time as you
- Integrates well with the rest of the Invision suite
- When I try moving flows where I have arrows between objects, the arrows stay in the same place
- Prototyping could be more advanced
- Ability to change font size verses just resizing the object
- Flow diagrams
- Ability to pull in as many images as we need
- Efficiency in terms of keeping a documented source of truth for our team to reference
- Enables collaboration between team members which leads to stronger ideas
- Time savings in meetings because it keeps our teams organized and on-task
InVision Freehand has many of the same features as Miro. Many of the templates even seem to be more helpful from Freehand than Miro because they are geared towards designers. Ultimately, we went with Freehand because we were already invested in the Invision+Sketch tools and this was a nice addition.
Do you think Freehand by InVision delivers good value for the price?
Are you happy with Freehand by InVision's feature set?
Did Freehand by InVision live up to sales and marketing promises?
I wasn't involved with the selection/purchase process
Did implementation of Freehand by InVision go as expected?
I wasn't involved with the implementation phase
Would you buy Freehand by InVision again?
I like that InVision Freehand works really well for multiple people when working together. I think the brainstorming capabilities are huge! I also like that it feels like a seamless addition to the InVision suite of tools we already use. I also like that you can group Freehand docs in with the InVision spaces so that teams can represent an entire project together.
Using InVision Freehand
The people who use the tool to collaborate are on the Product design team - UX Designers, UX Researchers and a UX Manager. We also have Product Managers who jump in and review the boards we create.
Our UX Manager is primarily in charge of adding and adding users to the InVision Freehand tool. She also does this for all of the InVision suite. I don't have as much insight into this process. We also may have people from our internal support and IT teams who need to jump in and help as well.
- Collaborate with other designers
- Document our discovery phase
- Organize our thinking and user flows
- Collaborative prep work before a meeting
- Explore more of the templates
Evaluating InVision Freehand and Competitors
- Product Features
I would say our company prides itself on having the right tools in our toolbox to get the job done well. While price is important, we'd be willing to invest more in a product if that meant that we got all the right features we need. I would definitely say the features are most important to us.
I would not change my evaluation.
InVision Freehand Implementation
I was not a part of the implementation so I cannot comment on this but I did not hear any complaints.
InVision Freehand Support
I haven't had to use the support team for anything, which is great news because that means the product usually works as expected! In terms of online support, I've been able to find videos that show how new features work. Also, many of the people I work with have experience with the tools so they are a great resource for me.
Using InVision Freehand
It is a very intuitive platform! I rarely feel confused when I'm using the tool. The only time I've struggled is when I was trying to move around elements that had arrows between them. The arrows seemed to stay pinned on the board and didn't move with everything else the way I expected.
Like to use
Easy to use
Technical support not required
Quick to learn
Feel confident using
- Drag and drop images
- Post-it notes and shapes
- Using boards for listing of items
- Arrows between objects
- Text resizing
- Moving user flows around