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    Overview
    ProductRatingMost Used ByProduct SummaryStarting Price

    Autodesk Maya

    Score8.4 out of 10
    N/AAutodesk offers Maya, a 3D animation, modeling, simulation and rendering tool available to artists, animators, and educators, used to create realistic characters, models, and scenes, as well as effects such as explosions, cloth movement, etc.

    $234

    per month

    Unreal Engine

    Score8.8 out of 10
    N/AOriginally designed in 1998, Unreal Engine is a game engine designed to build games of all type, with sharp graphics and control, using the C++ language.N/A
    Pricing
    Autodesk MayaUnreal Engine
    Editions & Modules
    Monthly
    $235
    per month per user
    Yearly
    $1875
    per year per user
    3-Year
    $5625
    3 years per user
    End User License Agreement for Publishing
    Free
    5% of royalties after gross product revenue exceeds 1M
    End User License Agreement for Creators
    Free & Royalty Free
    Custom Licenses
    Contact sales team
    Offerings
    Pricing Offerings
    Autodesk MayaUnreal Engine
    Free Trial
    YesNo
    Free/Freemium Version
    NoNo
    Premium Consulting/Integration Services
    NoNo
    Entry-level Setup FeeNo setup feeNo setup fee
    Additional DetailsMaya is also available through Autodesk's Flex plan and pricing. Tokens expire 1 year from date of purchase. Not all products and features are available with Flex. Students and teachers at qualified academic institutions worldwide are eligible for free access to Autodesk software for one-year through the Autodesk Education Community.—
    More Pricing Information
    Community Pulse
    Autodesk MayaUnreal Engine
    Considered Both Products
    Autodesk
    No answer on this topic
    Epic Games
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    Key User Insights
    Would buy again
    100%
    Would buy again
    6 Answers
    No answers on this topic
    Delivers good value for the price
    60%
    Delivers good value for the price
    3 Answers
    No answers on this topic
    Happy with the feature set
    100%
    Happy with the feature set
    6 Answers
    No answers on this topic
    Lived up to sales and marketing promises
    No answers on this topic
    No answers on this topic
    Implementation went as expected
    100%
    Implementation went as expected
    5 Answers
    No answers on this topic
    Best Alternatives
    Autodesk MayaUnreal Engine
    Small Businesses
    Autodesk 3ds Max
    Score9 out of 10
    No answers on this topic
    Medium-sized Companies
    Navisworks
    Score9 out of 10
    No answers on this topic
    Enterprises
    Navisworks
    Score9 out of 10
    No answers on this topic
    All AlternativesView all alternativesView all alternatives
    User Ratings
    Autodesk MayaUnreal Engine
    Likelihood to Recommend
    9.0
    (8 ratings)
    9.2
    (2 ratings)
    Usability
    8.0
    (1 ratings)
    -
    (0 ratings)
    User Testimonials
    Autodesk MayaUnreal Engine
    Likelihood to Recommend
    Autodesk
    Autodesk Maya is a great software, it has so many tools that you can create a full movie without even jumping to any other software. Although it's pretty hard to learn but there is nothing more fun, once you get a hang of it. In general, its tools are best for modeling and animation.
    Incentivized
    Read full review
    Epic Games
    It's really well suited for experiential uses. Sure, games are made with it, but I'm guessing that more non-gaming assets are being made with it than anyone realizes. It's a fantastic post-production for 3d modeling tasks. It's fantastic for fast nearly photo real rendering. It's almost as good at rendering truly photo real assets now that Path Tracing is becoming mature. It's fantastic for creating background and matte plates for video and film production. There are few things that do that as well as it can. It's not well suited to modeling the initial 3d object so you really need to have something to build the 3d assets in. Hard asset modeling and creating is the one area that it's lacking. But, even if it never rises to the level to compete with 3ds Max or Maya, etc., that's ok, because it's just another tool and it does what it does so well, that modeling deficiencies can be overlooked
    Incentivized
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    Pros
    Autodesk
    • Easy to build workflow due to strong customizability.
    • Industry share. Easy to collaborate with other companies.
    • Strong cooperation with other software.
    Incentivized
    Read full review
    Epic Games
    • Achieving proper depth effect of the background layer
    • Walkthrough videos of any given layout can be easily prepared and made more immersive
    • Creating the most detailed 3D models
    • Takes very little time to produce the required renders depending on the complexity of the input
    Read full review
    Cons
    Autodesk
    • Right now Maya has no good viewport like Blender 2.8 has. It is good that Maya 2019 devs focused on performance and stability but it's strange to see that mainstream soft aren't on trend in developing really cool and helpful tools.
    • Maya LT is very good for artist who don't need complex FX tools. So the devs must add python API to Maya LT.
    • Add more helpful tools to modeling section especially for retopology.
    Incentivized
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    Epic Games
    • The modeling tools are getting better but have a good way to go to really be intuitive
    • They are trying to bridge the gap between coders and artists and have done well but more needs to continue to happen to enable users who have little experience writing code to be able to use it effectively. It's not that this is a "room for improvement" thing per se, it's just that more of it needs to be done and I think they know that and are on it.
    • It's so powerful, it's difficult to find anything else that needs improvement. It's kind of mindblowing what it's capable of.
    Incentivized
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    Usability
    Autodesk
    As Autodesk Maya was one of the first softwares I learned, so I feel very fun to work with it. The overall usabilty feels very natural to me and I felt it's easy to learn but tough to master kind of software. Some people find it very difficult to learn, so I deduced some rating points.
    Incentivized
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    Epic Games
    No answers on this topic
    Alternatives Considered
    Autodesk
    We were evaluating the products within the Adobe portfolio like Adobe Animate, Adobe PhotoShop, Adobe After Effects majorly among few others before finalising on the Autodesk Maya. One of the major reasons for that was earlier experience with the Autodesk Maya tool for the engineer and also it has more to offer than Adobe with multiple products.
    Incentivized
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    Epic Games
    Despite the fact that the Unreal Engine user interface took some getting used to, it was rather simple to navigate once we got the hang of it. Furthermore, Unreal Engine offers unrivalled flexibility and fine-tuning tools. Twinmotion has a slightly complicated UI as well, but the number of options for personalization and fine adjustment is limited
    Read full review
    Return on Investment
    Autodesk
    • Effectively able to get the designs created and visualised
    • Video creation for concepts has become easy
    • ROI has been good, but if the costing is brought down then its even more amazing
    Incentivized
    Read full review
    Epic Games
    • It's helped a tiny studio like mine to compete with larger and more financially sound studios.
    • It gives me another product from which I can derive a revenue stream.
    • Unless you are publishing a game for sale or a packaged product, UE is free to use and tinker with. You can use it to build something amazing to use in your portfolio which in turn can help you sell your skills.
    Incentivized
    Read full review
    ScreenShots