Adobe XD is a prototyping and UX/UI option for website and mobile application design, featuring a range of UI tools and and templates, a versatile artboard and contextual layer panels, and deep integration with Adobe's creative suite of products for fast import of objects from these applications.
$33.99
per month per license
Figma
Score 9.1 out of 10
N/A
Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.
Adobe XD is a very useful tool for building wireframes, but I've now turned to Figma for my go-to wireframing and prototyping software. The thing that both Adobe and Figma have going for them is that they're available on Windows, as well as Mac. A lot of tools are Mac-only. Figm…
We actually use Figma, Sketch, and InVision along with XD in our design practice. We mainly use XD on quick prototypes or experimentation for mobile projects. We always end up falling back to Sketch+InVision for our Design System Implementations and developer collaboration …
It's a lot easier to prototype ideas and make mock-ups faster in Adobe XD than it is to in say Photoshop. Figma is fairly similar but XD works with the Adobe ecosystem and I feel is easier to learn and use and the way you can share XD links is what I really like.
Compared to Sketch, Adobe XD is perfectly capable for most prototyping needs that we have. And it's free! I am less familiar with Figma, but can only say that it was a cost-prohibitive choice at the time we were evaluating. I do believe that Figma has become more sophisticated …
Before XD came to the company, screens were designed in Illustrator or Photoshop and a PDF presentation was generated, which was extremely time-consuming. XD saved us a lot of time (and money) by generating interactive prototypes, which are much more tangible for the client …
Figma is also a very good product, but the reason we are still using Adobe XD is because we can grab this software and have multiple projects that are going on at the same time, so it's very hard for to move on to other software. ** The Repeat Grid Feature is super good and, in …
More and more competitors, agencies, start-ups, tech companies are using Figma instead of Adobe XD or Sketch so our company is trying to get licenses of Figma in addition to Adobe XD. At a large company like us, we already have an Adobe Creative Cloud license so it makes sense …
If we compare with Sketch, I would still prefer Adobe XD. Sketch is a pioneer as a UI design tool, but the features and integration (without plugins) that Adobe XD provides are number 1, especially on the prototyping side.
The biggest benefit of Adobe XD for us is how easily we can use it based on our familiarity with Adobe products and because of the product’s integration with other Adobe products. There can be extra tasks when working, say, with Adobe Photoshop and Sketch. With XD, working …
I've tried all those softwares and the one that I found better was Proto.io. But, it has a high cost, and as we already had access to Adobe XD by our Adobe Creative Cloud membership, we chose to go with it. Some of those software have more features and functionalities than …
I think Figma is much better than Adobe XD, in that it is trying to create collaborative software that serves full product teams and not just designers. However, I think Figma still has a way to go to replace a tool like Miro, which is much easier for non-creatives to work in.
Figma ruled them all out by having regular updates and becoming the leader in collaborative design app. Personally I liked Adobe XD better, it had a better feeling when working on a project, it was also faster but Figma won because of the “collaborative” part that it offered. …
Figma is much more evolved than Sketch, that requires a lot of plugins to be comparable. It’s more collaborative and easy to jump into calls without leaving the Figma environment. Adobe XD was ok but seems to be on the wane, and had performance issues. Axure RP is powerful, …
What Figma does best above its competitors is allow collaboration without compromising design capabilities. The interface is incredibly intuitive and user-friendly, which made a big difference to us as not everyone on our team has the same skillset and design familiarity. …
Framer is making solid strides in its own world and is a great alternative to Figma. Sketch was a favorite of mine but it made it difficult to collaborate. Also, Figma's features are years ahead of what Sketch can do. Any time I have to work on Adobe XD for a client project, I …
I will be specific here - With Adobe XD it was very difficult to prototype, it was also very complicated to learn. With Sketch - We had to use InVision for prototype and share and there were limited feature were available compared to Figma.
Figma stands out against Adobe XD in that it is better in every way, easier to use and with more advanced tools that allow for greater customization of components and efficiency when designing. While Figma is not a 1:1 of Miro, the white boarding tool, it does have some overlap …
More people use Figma than Adobe XD at the moment. It feels like Adobe is no longer supporting XD so people are moving to Figma. Before XD there was Sketch but this isn't used as much. Figma are the market leader. If you are learning design in 2024 I recommend learning how to …
Axure is known for its powerful prototyping capabilities, including complex interactions, conditional logic, and dynamic content but it has a steeper learning curve due to its advanced features and complexity. Plus its expensive. Adobe XD integrates seamlessly with other Adobe …
Figma is often considered superior to Sketch and Adobe XD due to its web-based nature, enabling seamless cross-platform compatibility and real-time collaboration. While Sketch is limited to macOS and Adobe XD offers robust features, Figma's ability to work directly in the …
Figma covers all our use cases. It helps with our design systems, pattern libraries, and prototyping; it's helpful to be cloud-based and sharable. Its plugins and usability for all team members make it very useful. Autolayout functionality is head and shoulders above the rest …
Figma blows these out the park. Adobe's system is very different, and I think this shows in their attempted acquisition of Figma. I've not used Sketch or Invision, but their lack of market presence says a lot—designers like using the best tools. Axure is definitely more …
Previously, we were using more than 1 tool for a specific use case related to design needs, but learned that Figma was more comprehensive, thus we were able to reduce usage of 2+ tools into one saving our overall budget on UX tools. Figma also seems to be an industry-wide …
Honestly, Figma is so much better than its competitors, if you even want to call them that. You get accurate, high-fidelity work that you can quickly get into development for launch. The Figma community of plugins and templates is also AMAZING! There are so many passionate …
Free Version of Figma is quite well to give rapid access to customers on reviews. Existing user base and therefore documentations, tutorials and communities.
Figma is more easy to use and most designers are well versed in figma because of how widespread its usage is. The price point is also better than that of most competitors and it’s good value for money for big teams that need realtime collaboration
I find Figma easier to use with more of a community aspect behind it that makes the overall experience more enjoyable. The tool itself is overall more intuitive and enjoyable to work in.
In Figma, multiple team members can collaborate on the same project simultaneously, making real-time teamwork smooth and efficient. I really like its cloud-based nature which ensures that changes are instantly synchronized across devices, allowing teams to iterate rapidly and …
Verified User
Employee
Chose Figma
I selected Figma because there is many good features like It is based on web so we can easily work wherever and any system only we need login our account. In Figma we can easily work together in single file as well. Prototyping is very easy in Figma, we can make any (Web/App) …
We use Miro, but for different reasons. Miro stacks up in its collaboration features and really we use this tool for brainstorming, workshop building, and anything the product designers don't want to do. As a product manager, I tend to use Miro more as it is easier to adopt and …
Adobe XD is particularly useful and extremely easy to learn if you are a designer or a frequent user of the Adobe Creative Suite. Like all Adobe software, the tools, shortcuts, and interface are very similar to each other and allow for easy migration. Now, if you are not a frequent user of Adobe, it will probably cost a bit more to learn how to use the software, plus it is probably not going to be worth the price just for Adobe XD.
Figma has been beneficial for building auto layout screens when you need to switch out a component or move a page layout to reduce the design time and 'pixel perfection' you would typically see in other programs. Its prototyping tools are great for the basics to create high-fidelity screens for user research and stakeholder communications, but anything more complex is either buggy or incredibly development-oriented. Designers don't have the luxury of time to figure out how to code the 'if' and 'else' thinking, often having to opt for online demonstrations to hand off to developers. It's straightforward to grasp if you've used any other design software and is relatively lightweight in terms of the tools. A design system streamlines so much of the effort in our screens, even if you need to detach!
Sometimes, I have to break components - if there was an easier way to customize on the spot without breaking them.
If I change the naming convention in the library, it would be nice to replace the old version. Because it will just remove the style altogether, I have to go back and apply it again.
We utilize many of the applications in the Adobe CC suite and our usage of this application came about simply because it was the one that was already paid for. Bearing that in mind we will definitely be renewing the software upon the expiration of the licensing. I am not sure if this is the solution we would go with were it not already included, we would have to evaluate all other options
Figma is a pretty cool tool in many areas. My team almost uses it on daily basis, such as, brainstorming on product/design topics, discussing prototypes created by designers. We even use it for retrospectives, which is super convenient and naturally keeps records of what the team discusses every month. Furthermore, I do see the potential of the product - currently we mainly use it for design topics, but it seems it is also a good fit for tech diagrams, which we probably will explore further in the future.
Very easy to use even for novice software users. A lot of the functionality is ubiquitous among the different software applications so the learning curve is relatively small. The biggest limitation may be someone's creativity or lack of it. There are some functional limitations but my understanding is that reviews come out fast and furious
It's so simple to use! I have no background in UI design but basic designing and I was able to learn this software Figma within 3-5 days. There are tons of tutorials available on Youtube from so many popular YouTubers in the space, you can just go through them and start designing.
I have not had a need to connect with the Adobe XD support team as of yet, but from past experience when dealing with the other products, the support has been very very good, and I would have no reason to think that this product would be any different. There are a good number of training videos on the Adobe site for this product as well as on other social media sites so a quick search should let you find the answers in several different ways.
I haven't used their support lately but in the past, they had a chat that I used often. They often responded in a few hours and were able to give a satisfactory solution. I would imagine it's less personal now but the community has expanded drastically so there are more resources out there to self serve with a bit of Google magic.
In-person training has its own benefits - 1. It helps in resolving queries then and there during the training. 2. I find classroom or in-person training more interactive. 3. Classroom or in-person training could be more practical in nature where participants can have an hands on experience with tools and clarify their doubts with the trainer.
Online training has its own merits and demerits - 1. Sometimes we may face issues with connectivity or the training content 2. The way training is being delivered becomes very important because not everyone is comfortable taking online training and learning by themselves. 3. With the advancement of technology online training has become popular but there is a segment of people who still prefer class-room training over online one.
While I have used Zeplin, InVision, and Adobe XD on various projects, partly dependent on in-house client teams preferences, Adobe XD is the most familiar to me based on 20+ years [of] working within Adobe applications. They all can do most of what I am looking to do within their toolset, from what I can tell, but jumping from Photoshop to create raster images and to Illustrator for my vectors, it is very second nature then to bring those right into XD to layout, basically as a digital experience analogy to InDesign. The fact that Adobe XD is already there in Creative Suite makes it very hard to consider any other product since it works well with what I do.
Figma blows these out the park. Adobe's system is very different, and I think this shows in their attempted acquisition of Figma. I've not used Sketch or Invision, but their lack of market presence says a lot—designers like using the best tools. Axure is definitely more comprehensive in prototype testing but very hard to adapt to use—the hotkeys aren't even the same!
Ease of use means we are up and running in no time.
Integrates and is a part of the Adobe CC platform (which we already subscribe to) so there was no additional cost.
Online proofing and developer handoff links are the icing on the cake. Keeps everything in one place.
Handles all our assets (mostly created in Illustrator) like a dream. Even imports native Photoshop docs, too, so that saves us so much time round tripping.
Seamless integration of designs into Jira have helped double the level of accuracy during development. Interactive access to preview prototypes, flows and mockups has made a huge difference for us.
When components are updated in ways that changes the copy or architecture, it breaks all of its instances creating a massive source of anxiety for everyone on the team. The fact that we are uncertain whether our updates will retain text overrides forces us to triple check each time, decreasing our operational efficiency.
When high-fidelity prototypes are built to showcase new concepts, their ability to appear almost identical to our production site makes it much easier for stakeholders to get involved in decision making therefore allowing us to make more well rounded decisions.