I was not the one who selected Figma and it is certainly missing some features of photoshop that I'd like to have but its a great all in one software for design and collaboration and its very easy to learn and get new members on board.
They are used for different things so they don't really stack up against each other. I know there is FigJam, but we are not using it within the team. For workshops and discussions we use Miro as a tool, but all the design tasks are carried out within Figma. We mostly use Figma …
InVision was the dominant product (not that long ago, about 6-8 years) before Figma came on the scene. The ability to easily share Figma designs via link to colleagues who did not yet have Figma accounts was a key unlock that allowed it to quickly grow, because the more people …
We still use Axure for rich prototyping as it allows complex logic and states that are tricky to implement in Figma. Figma beats Axure as it is a great for collaboration across large teams of designs and developers. Reviews are quick and FigJam boards have a great 'follow' …
Figma is better for mockups and prototyping I prefer the other apps for flow diagrams as they are more intuitive, and people in my organization do not all have access to Figma so i often have to use those (due to cost of licensing)
Figma is a great tool to get user flow depicted clearly which helps a lot in brainstorming sessions. Also, maintaining different versions along with annotations is a great value addition to the overall design. Option to present directly from figma is a great plus to stakeholders …
The detailing and extent of designs that are possible in Figma are unparalleled. Screen mirroring is one of the most used features as the others do not offer this. In terms of load time, responsiveness, lag etc. there is a marginal improvement. Figma works better even when the …
It's been at least a couple years since I used Sketch. It used to be my go to, but then there was a sudden shift towards Figma, and Sketch become obsolete. I was initially less drawn to Figma as it introduced a learning curve I wasn't ready to add to my workflow. I remember the …
Figma was far superior to Adobe PhotoShop, considering PS wasn't designer for web but a photo editing tool.
I moved from Photoshop to Sketch a good 8 years ago, and that tranisition was eye opening that we could have a web/app specific tool. The change from Sketch to Figma was …
Figma is more easy to use and most designers are well versed in figma because of how widespread its usage is. The price point is also better than that of most competitors and it’s good value for money for big teams that need realtime collaboration
Framer is making solid strides in its own world and is a great alternative to Figma. Sketch was a favorite of mine but it made it difficult to collaborate. Also, Figma's features are years ahead of what Sketch can do. Any time I have to work on Adobe XD for a client project, I …
What Figma does best above its competitors is allow collaboration without compromising design capabilities. The interface is incredibly intuitive and user-friendly, which made a big difference to us as not everyone on our team has the same skillset and design familiarity. …
Figma has a cleaner overall feel and design with a greater ability to create something as close to the final product as possible, while also being able to easily export and share with all necessary stakeholders. The detail and accuracy a designer is able to apply through Figma …