Figma is much more evolved than Sketch, that requires a lot of plugins to be comparable. It’s more collaborative and easy to jump into calls without leaving the Figma environment. Adobe XD was ok but seems to be on the wane, and had performance issues. Axure RP is powerful, …
While different, Bubble also allowed for a very quick idea to code. We started using Figma for design and Bubble for prototype, but very quickly stopped doing dual design and just did it in Bubble. It's not sustainable long term and we'll likely have to revert to Figma, but …
InVision was much better when it came to building and interacting with prototypes while Miro and Mural are much better visualization and collaboration tools. But from a pure design and development perspective Figma has been the best I have used and the one preferred by all …
At the time of evaluating between using Figma and Axure, circa 2019, Figma felt much more lightweight and fluid as compared to Axure. This quality allowed for quicker iteration. Another reason I chose Figma was the community. Figma was widely adopted by professionals in my role …
Figma ruled them all out by having regular updates and becoming the leader in collaborative design app. Personally I liked Adobe XD better, it had a better feeling when working on a project, it was also faster but Figma won because of the “collaborative” part that it offered. …
In comparison to each other, Figma has far more tools. It has a wide range of control for design work and Miro is more structured and business like. Figma is great for creative thinkers and gives a more hands on approach to users. I’d recommend Figma over Miro if I’d have to.
Figma can do it all and can do it all much better than the others. It covers all of our client and internal needs within a single platform that is highly collaborative and live, unlike these others. The robust nature of capabilities is also superior.
I find Figma easier to use with more of a community aspect behind it that makes the overall experience more enjoyable. The tool itself is overall more intuitive and enjoyable to work in.
Figma and Adobe PhotoShop serve different purposes in the design workflow, catering to distinct design needs. Figma excels in collaborative design work with its real-time editing and commenting features, allowing multiple users to work simultaneously on the same file, fostering …
Figma's collaboration and speed of new feature development, coupled with their existing feature set when we purchased made them a clear choice. Their prototyping functionality was particularly impressive vs Sketch, but also their system compatibility (even browser) helped to …
In Figma, multiple team members can collaborate on the same project simultaneously, making real-time teamwork smooth and efficient. I really like its cloud-based nature which ensures that changes are instantly synchronized across devices, allowing teams to iterate rapidly and …
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Chose Figma
I selected Figma because there is many good features like It is based on web so we can easily work wherever and any system only we need login our account. In Figma we can easily work together in single file as well. Prototyping is very easy in Figma, we can make any (Web/App) …
We use Miro, but for different reasons. Miro stacks up in its collaboration features and really we use this tool for brainstorming, workshop building, and anything the product designers don't want to do. As a product manager, I tend to use Miro more as it is easier to adopt and …
I think Figma is much better than Adobe XD, in that it is trying to create collaborative software that serves full product teams and not just designers. However, I think Figma still has a way to go to replace a tool like Miro, which is much easier for non-creatives to work in.
Figma is a lot cleaner, easier to navigate and organize. Maybe you can't do as much visually but you can move faster in Figma. I'm trying to remember more but honestly I've been using Figma for so long now.
Figma supports and is supported by other design apps, but it really shines in prototyping for web and app development. It's easy to share with colleagues and collaborate in one space, the open space allows for a ton of iteration, and the organization of layers functions better …
In Figma we have it all! From sketches, wireframes, to complex design systems, components, tokens, libraries, etc.
It is also very easy to share interactive prototypes, the developer team can also access the files from anywhere, without installing anything on their computers, …
Figma won over many competitors with it's design-dev collaboration model and it essentially has tools like Zeplin or Folio integrated in - where you had to have one file uploaded somewhere and everyone working on it. You don't need other programs. The component libraries are …
Figma has become more expensive recently, but licenses and users are very easy to manage in comparison to the other tools. We've had a lot of positive Feedback from our designers after we migrated from InVision to Figma. On top of that, most of our product owner also preferred …
The benefits of Figma are that you can log in easily and use it anywhere. It has great features and component management. Sketch has more advanced visual effects, and can be used offline. I've run into trouble where I have no internet, so am unable to connect to use Figma. Axure …
Figma excels are prototyping whereas Miro is great for collaborating. Figma could do better with Figjam but the navigation is counter intuitive to people that don't use it often, so leaders often have a hard time moving about and collaborating in Figma. Figma is also is able to …